Sherlock Holmes: Crimes & Punishment

Sherlock Holmes: Crimes & Punishment

So you know how we all went/are going through the virus-that-shall-not-be-named? I played this game at some point during this time period to give myself a break from school. Today, we’ll be talking about “Sherlock Holmes: Crimes & Punishment”.

Who made Sherlock Holmes: Crimes & Punishment?

Frogwares, they are a Ukraine-based company. Their website is here.

How did you get Sherlock Holmes: Crimes & Punishment?

I’m not sponsored by Epic Games but they do free games every Thursday. Sometimes it has multiple games, sometimes it is expensive games, and sometimes it’s diamond in the rough indie games like this one.

What’s Sherlock Holmes: Crimes & Punishment about?

You play as the titular character, solving mysteries with your faithful companion Dr. Watson in Victorian England. None of the cases in this game were based on the books to my knowledge. However, it does seem to channel the original feel of the books.

Initial Feedback for Sherlock Holmes: Crimes & Punishment

what this one does well: 

  • logical deductions map where you can connect clues to get conclusions
  • Research aspects
  • Storylines
  • Moral choices 
  • You don’t have to find all the clues to solve the cas
  • You don’t have to solve all the puzzles to solve the case
  • voice acting = phenomenal
  • Customizable holmes outfits/looks
  • Toby mechanic is great
  • Creative puzzles 
  • If I was stuck, it felt easy to figure out what I needed to do to get back on track
  • If I figured out the who-dun-it, it was fun to try and figure out how to piece together the evidence so sherlock knew what I did. However, I also appreciate there’s room for error, you can get the “wrong guy” and still finish the case.
  • Sherlock has some humor with Watson and Mrs. Hudson like the first scene of the game where he’s blindfolded shooting a gun

what this game could be better

  • Watson was a hindrance to my movement more than I cared to admit. I wish he stood somewhere vs following me around and getting in my way.
  • Sometimes getting sherlock to notice certain details was a pain. Like I knew I have to look at something but he wouldn’t. Or there would be a small detail and I wouldn’t notice. 
  • For Unreal engine, this isn’t the best art style-wise. Very little facial expressions even though the rest of the models are so detailed

But Unreal Engine is really powerful game engine!

I hear you and the backgrounds and the clothing and other models were beautiful. That being said, the facial expressions weird me out.

Games I’ve played made with Unreal Engine:

  • Abzu (this is the prettiest game I’ve ever played)
  • Submerged
  • Harry Potter and the Chamber of Secrets for the PS2
  • Life is Strange (review coming soon!)

A note on mystery games

I love them! They are one of my favorite genres of video games/games in general. Having to logically figure out who committed the crime and put all the pieces together is super satisfying and fun.

Mystery Games I’ve played:

  • Phoenix Wright the original series on DS
  • Phoenix Wright Apollo Justice
  • Ace Attorney Investigations: Miles Edgeworth
  • The Wolf Among Us
  • Her Story
  • One of the Nancy Drew DS games–I never finished it, I remember a clock puzzle and it was super hard. If you know which one this is, comment below!
  • Blackwell Legacy
  • The Obra Dinn

Mystery games are hard to get “wright” without railroading the player a bit. Mark Brown talks about this a lot more eloquently than I ever will so:

Mark Brown on detective games

Final Thoughts:

Overall Frogwares y’all did a great job, no wonder this became your most popular franchise. Thank you for reading my take on Sherlock Holmes: Crimes & Punishment, I appreciate it. Comment below your favorite Sherlock Holmes rendition. If you like my content, consider subscribing to my mailing list and if you want a review on a different Sherlock, click here (throwback!).

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