Hello people, who may or may not like short indie games, this review is for you. Check out my take on What Never Was.
Plot of What Never Was
“What Never Was” is a brand new indie game meant to be a stand-alone game. It has brought such an interesting world to the table I want more than the game currently has. The setting is a dusty old attic. You are tasked with going through your deceased grandfather’s things. It brings the lore of fairies and the promise of adventure to a (hopefully) longer game.
Where can you play What Never Was?
It is completely free on Steam. Chapter 2 is coming out soon!
How is this different from similar games?
It didn’t feel like What Remains of Edith Finch. In that game, Edith talks so much you want to tell her to be quiet. In “What Never Was”, you’re encouraged to figure things out. One of the most impressive things about this game is the setting. It’s one room. As you go through the game you keep walking around the room. Either the developer makes new things appear after you’ve made progress or you notice new things in the room. I’m not sure which one it is but both make for really cool gameplay. My only complaint is the attic itself, I think it was a little dim to see some things. I kinda wanted to explore the rest of the house but that’s ok.
The music used was amazing. It was so calm and peaceful and it fit the mood of the gameplay well. I liked the voice acting as well. The puzzle elements were fun. I never felt like they were too difficult to figure out. I like games balanced like that. It is a delicate balance between challenging and too difficult. Thank you for reading my take on What Never Was, I appreciate it. Comment below if you’ve played it. If you like my content, consider subscribing to my mailing list and if you want a review on something similar, click here (throwback!).